AI Insights · Timothy · April 2024
Top 5 Character Collection Games in Europe Q1 2024
Discover the performance metrics of the top 5 character collection games on a unified platform in Europe for the first quarter of 2024, including revenue, downloads, and active users.
In Q1 2024, the top 5 character collection games in Europe showed a mix of growth and fluctuations across various performance metrics. Here's a detailed look at their weekly revenue, downloads, and active user trends.
Brawl Stars from Supercell demonstrated impressive performance. Weekly revenue started at around $3.6M in early January and peaked at approximately $8.8M by the end of March. Downloads followed a similar upward trend, beginning with 584K and reaching 1.7M in the final week. Active users grew steadily from 31M to a peak of 62M mid-March, slightly declining to 60M by the end of the quarter.
Subway Surfers by Sybo Games ApS experienced consistent performance. Weekly revenue hovered around $20K to $30K, with minor fluctuations. Downloads peaked at 893K mid-January but settled around 546K by the end of March. Active users saw a peak of 16M in late January, stabilizing to around 15M towards the end of the quarter.
MONOPOLY GO! from Scopely, Inc. showed strong revenue, starting at $5.1M in early January and maintaining around $5M to $6M throughout the quarter. Downloads saw a decline from 918K to 364K by the end of March. Active users decreased from 2.4M to 1.6M over the same period.
Last War: Survival by FirstFun had a notable increase in revenue, starting at $692K and reaching $3M by the end of March. Downloads fluctuated, peaking at 728K mid-January but dropping to 272K by the last week. Active users grew from 965K to 1.5M, showing a steady increase throughout the quarter.
We Are Warriors! from Lessmore UG saw a gradual rise in revenue, beginning at $10K and peaking at $112K in late February. Downloads increased from 214K to 818K by late January but declined to 135K by the end of March. Active users mirrored this trend, starting at 299K and reaching a peak of 1.3M in late January, then falling to 933K by the quarter's end.
These insights are based on data from Sensor Tower. For more in-depth analysis and trends, visit Sensor Tower's platform.